tag:blogger.com,1999:blog-7700143294754994145.post3083751155684298720..comments2014-08-02T14:04:32.667+00:00Comments on Future Indicative: Time PassesGeorgehttp://www.blogger.com/profile/15092158976724598178noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7700143294754994145.post-76507610960933693272014-08-02T14:04:32.667+00:002014-08-02T14:04:32.667+00:00Yes, I'm not considering the clock idea as a p...Yes, I'm not considering the clock idea as a piece for Nowhere, for exactly those reasons. Also people there generally don't want to know what time it is :-) This post isn't specifically about Nowhere, but is to document some thoughts and experiments in case they go well with anyone else's ideas. A clock might be a fun thing to have in a house, for instance ...<br />Georgehttps://www.blogger.com/profile/15092158976724598178noreply@blogger.comtag:blogger.com,1999:blog-7700143294754994145.post-85467455097280828542014-08-02T13:27:22.224+00:002014-08-02T13:27:22.224+00:00I like the idea of the Möbius clock, but I wonder ...I like the idea of the Möbius clock, but I wonder how interesting that would be to potential interactors - what was attractive about the cube was that there was an element of creative expression in doing pretty much whatever you want with the cubes, also probably something to do with it being a set of massive building blocks which are always fun. <br /><br />Whereas if there are set solutions to the clock, no matter how many there are, there's not so much expression involved. Maybe if you could make the design so that there's an element of creativity in it that might work - a bit like fridge letters - words are the solution but what you say with them can be expressive. You get me?<br /><br />johttps://www.blogger.com/profile/18168298884420571135noreply@blogger.com